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AI assessment in the second round of Phase 1 games
6th day of the World Cup: Check the games evaluation's and the Ranking of Groups A and B
Played:
· Netherlands_1x1_Ecuador
· Qatar_1x3_Senegal
· CountryOfWales_0x2_Ira
· England_0x0_USA
Game analysis according to Artificial Intelligence
Holland_1x1_Ecuador
A low-intensity match, where Holland performed at 52% of a winning team and Ecuador at 41%
Relative intensity in the game:
- 56% Netherlands
- 44% Ecuador
Finishes:
- A game with a low number of finals, where Holanda finished only twice and only the goal ball went in the right direction.
- Ecuador had a good number of shots and a good rate of direct hits
Tackles
- Tackles have a strong role in teams, especially in competitions of this type, where a tackle can decide who follows and who leaves. Holland was more effective in tackles than Ecuador.
Passes:
- Both teams had a good pass accuracy rate, but need to improve and, above all, to know if they will have good or greater effectiveness in a game with greater pressure.
- Holland risked little in launches and crosses, Ecuador risked more.
what to keep
- Netherlands: no champion highlights
- Ecuador: no champion highlights
what to improve
- Holland: intensity
- Ecuador: intensity
The tireless of the game were:
- Netherlands: Nathan Aké, defender
- Netherlands: Frenkie de Jong, steering wheel
- Netherlands: Virgil van Dijk, center back
- Netherlands: Jurrien Timber, defender
The best performances:
- Nathan Aké, Netherlands defender
- Virgil van Dijk, Netherlands defender
- Frenkie de Jong, Dutch midfielder
Qatar_1x3_Senegal
Qatar played 39% of what is expected of a winning team and Senegal 56%.
Relative game intensity:
- 41% Cata
- 59% Senegal
Finishes:
- The two teams should have finished 50% and they also need to evolve in the direction. Even though Senegal scored 3 goals, the rate and direction is good but not ideal.
- Qatar rate is regular
Tackles
- Senegal and Ecuador were equally efficient in tackles, considering the intensity imposed by each team.
- Qatari players Pedro Miguel, winger, and Boualem Khoukhi, defender, were the ones who disarmed the most.
Passes:
- Senegal has an ideal passing rate and uses 10% of shots and crosses as longer passes. It remains to be seen whether he maintains the hit rate in a more intense game.
- Qatar has a good pass rate and uses 16% of launches and crosses as long-distance passes.
- The Senegalese players, Youssouf Sabaly, full-back, and Kalidou Koulibaly, defender, were the ones who hit the most passes.
what to keep
- Senegal: pass success rate
- Qatar: no champion highlights
what to improve
- Senegal: intensity
- Qatar: intensity
The tireless ones in the match were:
- Senegal: Abdou Diallo, defender
- Senegal: Youssouf Sabaly, fullback
- Qatar: Boualem Khoukhi, defender
Top performers:
- Kalidou Koulibaly, Senegal defender
- Abdou Diallo, defender of Senegal
- Boualem Khoukhi, Qatar defender
Worst Performances:
- Almoez Ali, Qatar striker
- Ismaila Sarr, Senegal striker
- Homam Ahmed, Qatar winger
Wales_0x2_Ira
Iran won despite playing at a lower intensity. 27% intensity against an ideal winning team, against 50% for Wales.
Relative game intensity:
- 35% Iran
- 65% Wales
Finishes:
- The regular hit rate towards goal was compensated with an above ideal amount of shots.
- Wales finished little and even with a good rate of direction it was not enough to win
- Iran striker Sardar Azmoun was the most accurate finisher
Tackles
- The relative tackle rate was similar for both teams
- Wales defender Chris Mepham and Iran defender Milad Mohammadi were the best tacklers.
Passes:
- The big draw of this game, in the AI's view, was the amount of passing errors. Very bad on both teams.
what to keep
- Both teams lacked the qualities of champions
what to improve
- Iran: pass hit rate
- Wales: pass hit rate
The tireless of the game were:
- Wales: Ben Davies, halfback
- Wales: Ethan Ampadu, midfielder
Top performers:
- Chris Mepham, Wales defender
- Ben Davies, Wales defender
- Joe Rodon, Wales defender
Worst performance:
- Alireza Jahanbakhsh, Iran striker
England_0x0_USA
United States had 44% of the performance of a winning team and England 61%
Relative game intensity:
- 42% United States
- 61% England
Finishes:
- Both teams finished less than ideal.
- England had a good rate of hit and direction and the United States had a bad rate.
Disarms:
- England was twice as effective as the United States in disarming
- England defender Harry Maguire has the most tackles
Passes:
- Both teams had an ideal passing hit rate. It is worth knowing if they can keep it in a match with greater intensity.
- England defender John Stones was the highlight with the highest number of accurate passes
what to keep
- Pass hit rate on both teams
what to improve
- Intensity in both teams
The tireless of the game were:
- England: John Stones, defender
- England: Harry Maguire, defender
- England: Luke Shaw, defender
- United States: Walker Zimmerman, quarterback
Top performers:
- Harry Maguire, England defender
- John Stones, England defender
- Luke Shaw, England winger
Worst performance
- Haji Wright, United States striker
Team Ranking
Ranking 2nd Round
Team
Comparison with 1st Place
England
Senegal
91.59%
Netherlands
84.78%
Wales
80.98%
United States
71.36%
Ecuador
66.26%
Qatar
64.07%
Iran
44.15%
Ranking Players 2nd Round - Top 10
1. Harry Maguire, ZAG England
2. John Stones, ZAG England
3. Kalidou Koulibaly, ZAG Senegal
4. Nathan Aké, ZAG Netherlands
5. Luke Shaw, LAT England
6. Virgil van Dijk, ZAG Netherlands
7. Félix Torres, ZAG Ecuador
8. Chris Mepham, ZAG Wales
9. Ben Davies, ZAG Wales
10. Abdou Diallo, ZAG Senegal
Artificial Intelligence does not understand football, but it reveals patterns and relevant details for professionals, specialists and executives who want to identify key points for consistent improvement in their businesses. This is a post game analysis, but it can be done in real time or even deepened on demand. One of the great advantages of AI is the capacity for in-depth analysis in real time, keeping the business in question at a high level of dynamism.
(*) FIF-AI: Football Intensity Factor, developed with the application of AI - Artificial Intelligence applied to football data generated from high-performance games and updated with continuous learning techniques.
About the author
Ricardo Villaça
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