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From NVIDIA DLSS 2.3 to NVIDIA Image Scaling
From NVIDIA DLSS 2.3 to NVIDIA Image Scaling: The Complete Suite of NVIDIA Scaling Solutions for Gamers
From NVIDIA DLSS 2.3 to NVIDIA Image Scaling: The Complete Suite of NVIDIA Scaling Solutions for Gamers
By Andrew Burnes on Nov 16, 2021 | Featured StoriesGeForce ExperienceNVIDIA DLSSNVIDIA RTXRay TracingNVIDIA Image Scaling
NVIDIA DLSS adoption is growing rapidly with the help of easy-to-use Unreal Engine plugins and native support in Unity. This month, 10 new games will receive DLSS, and many more, including Cyberpunk 2077, will be updated to the new NVIDIA DLSS 2.3 SDK, which will further improve image quality. With an AI model that is constantly improved by training on the NVIDIA supercomputer, NVIDIA DLSS delivers the best image quality and performance in over 130 games and applications.
In addition to the DLSS updates, we've released our newest GeForce Game Ready driver, which includes an update to the NVIDIA Image Scaling feature, improving the spatial scaling algorithm and sharpening compatible with all GeForce games and graphics cards.
The Game Ready driver sharpening and scaling algorithm is also available as an open source SDK to give developers a complete package solution, with NVIDIA DLSS for the best image quality and NVIDIA Image Scaling for support. between platforms.
NVIDIA DLSS is Always Learning. Check out the New Improvements
To deliver a level of performance and image quality far superior to that offered by traditional scaling technologies, NVIDIA DLSS uses a supercomputer-trained AI model, deep gaming integrations, and GeForce RTX Tensor Cores (to learn more, click on here)
Our DLSS AI model is always learning, and the newest update, NVIDIA DLSS 2.3, is now available. It makes smarter use of game motion vectors to enhance moving object details, particle reconstruction, ghosting, and temporal stability.
Cyberpunk 2077, which is getting NVIDIA DLSS 2.3, uses motion vectors more intelligently to reduce ghosting in fine details in motion. Look at the car's side mirror in the example below.
DOOM Eternal, id Software's beloved first-person shooter, was recently updated to NVIDIA DLSS 2.3, which offers improved particle rendering, reducing stuttering that marred the appearance of embers and other small particle effects.
NVIDIA DLSS 2.3 is now available in 16 games, including:
Baldur's Gate 3
Bright Memory: Infinite
Crysis 2 Remastered
Crysis 3 Remastered
Cyberpunk 2077
deathloop
DOOM Eternal
Grand Theft Auto III - Definitive Edition
Grand Theft Auto: San Andreas - Definitive Edition
Grand Theft Auto: Vice City - Definitive Edition
Jurassic World Evolution 2
Marvel's Guardians of the Galaxy
Rise of the Tomb Raider
Shadow of the Tomb Raider
Sword & Fairy 7
DLSS 2.3 will also be in Farming Simulator 22 when the game launches on November 22nd.
Spatial Scaling for All Games with Updated NVIDIA Image Scaling
For the past two years, NVIDIA has made a driver-based spatial upscaler available, called NVIDIA Image Sharpening and Scaling, available for all of its games, with no need for game or SDK integrations.
With November's new GeForce Game Ready driver, we've improved the scaling and sharpening algorithm to use a 6-touch filter with 4 directional scaling filters and adaptive sharpening to increase performance. We've also added an in-game sharpening slider, accessible in GeForce Experience, to allow real-time sharpening customizations.
Enabling NVIDIA Image Scaling in the NVIDIA Control Panel
To enable the newly updated feature, open the NVIDIA Control Panel, click "Manage 3D Settings" and enable the "Image Scaling" setting as shown below
When Image Scaling is enabled, the driver generates 5 additional scaling resolutions based on the monitor's native resolution that can be selected from the in-game settings menus for use with NVIDIA Image Scaling. We recommend doing a quick reset to ensure your games recognize these new resolutions.
3. You can set global sharpening settings for all your games at once or adjust per game in the Program Settings tab of "Manage 3D Settings".
Now that you've enabled NVIDIA Image Scaling in the driver, the next step is to set the rendering resolution for the game.
4. For each game, access the in-game settings and select Full Screen mode*
5. Set the desired rendering resolution. NVIDIA Image Scaling will automatically upscale the lower rendering resolution to the display's native resolution and sharpness (example: 2880x1620 upscaled to 3840x2160)
6. If you enable the overlay indicator, a text label "NIS" will appear in the upper left corner of the screen. A green text color indicates that NVIDIA Image Scaling is scaling the game and adjusting the sharpness. If the text is blue then NVIDIA Image Scaling is sharpening but not scaling
*In games that do not support Full Screen mode, you can reduce your computer's rendering resolution, which will enable NVIDIA Image Scaling. To do this, go to "Change Resolution" in the NVIDIA Control Panel.
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